maximod Games

Gameplay Programmer

PROJECTS

hAVING WORKED AT INDIE AND AAA STUDIOS, I HAVE AMPLE EXPERIENCE TO DEVELOP Each project AS a unique journey into gaming's diverse realms. From the adrenaline-pumped landscapes of first-person shooters to the expansive narratives of third-person adventures, my work spans genres and platforms. I've engineered online multiplayer arenas where strategy and skill collide, and created immersive car configurators that blend design with technology.

Each projected has been crafted using visual scripting and C++. Across all my projects, my aim is to push boundaries, innovate, and most importantly, entertain.

→ VIEW PORTFOLIO

"I believe the game should really feel what the players are feeling and change according to that"

Hideo Kojima

CONTACT